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Static Public Member Functions inherited from TaleWorlds.MountAndBlade.Network.Messages.GameNetworkMessage |
static bool | ReadBoolFromPacket (ref bool bufferReadValid) |
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static void | WriteBoolToPacket (bool value) |
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static int | ReadIntFromPacket (CompressionInfo.Integer compressionInfo, ref bool bufferReadValid) |
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static void | WriteIntToPacket (int value, CompressionInfo.Integer compressionInfo) |
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static uint | ReadUintFromPacket (CompressionInfo.UnsignedInteger compressionInfo, ref bool bufferReadValid) |
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static void | WriteUintToPacket (uint value, CompressionInfo.UnsignedInteger compressionInfo) |
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static long | ReadLongFromPacket (CompressionInfo.LongInteger compressionInfo, ref bool bufferReadValid) |
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static void | WriteLongToPacket (long value, CompressionInfo.LongInteger compressionInfo) |
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static ulong | ReadUlongFromPacket (CompressionInfo.UnsignedLongInteger compressionInfo, ref bool bufferReadValid) |
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static void | WriteUlongToPacket (ulong value, CompressionInfo.UnsignedLongInteger compressionInfo) |
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static float | ReadFloatFromPacket (CompressionInfo.Float compressionInfo, ref bool bufferReadValid) |
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static void | WriteFloatToPacket (float value, CompressionInfo.Float compressionInfo) |
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static string | ReadStringFromPacket (ref bool bufferReadValid) |
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static void | WriteStringToPacket (string value) |
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static int | ReadByteArrayFromPacket (byte[] buffer, int offset, int bufferCapacity, ref bool bufferReadValid) |
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static void | WriteByteArrayToPacket (byte[] value, int offset, int size) |
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static MBActionSet | ReadActionSetReferenceFromPacket (CompressionInfo.Integer compressionInfo, ref bool bufferReadValid) |
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static void | WriteActionSetReferenceToPacket (MBActionSet actionSet, CompressionInfo.Integer compressionInfo) |
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static int | ReadAgentIndexFromPacket (CompressionInfo.Integer compressionInfo, ref bool bufferReadValid) |
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static Agent | ReadAgentReferenceFromPacket (ref bool bufferReadValid, bool canBeNull=false) |
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static void | WriteAgentReferenceToPacket (Agent value) |
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static MBObjectBase | ReadObjectReferenceFromPacket (MBObjectManager objectManager, CompressionInfo.UnsignedInteger compressionInfo, ref bool bufferReadValid) |
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static void | WriteObjectReferenceToPacket (MBObjectBase value, CompressionInfo.UnsignedInteger compressionInfo) |
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static VirtualPlayer | ReadVirtualPlayerReferenceToPacket (ref bool bufferReadValid, bool canReturnNull=false) |
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static NetworkCommunicator | ReadNetworkPeerReferenceFromPacket (ref bool bufferReadValid, bool canReturnNull=false) |
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static void | WriteVirtualPlayerReferenceToPacket (VirtualPlayer virtualPlayer) |
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static void | WriteNetworkPeerReferenceToPacket (NetworkCommunicator networkCommunicator) |
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static MBTeam | ReadMBTeamReferenceFromPacket (CompressionInfo.Integer compressionInfo, ref bool bufferReadValid) |
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static Team | ReadTeamReferenceFromPacket (ref bool bufferReadValid) |
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static void | WriteMBTeamReferenceToPacket (MBTeam value, CompressionInfo.Integer compressionInfo) |
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static void | WriteTeamReferenceToPacket (Team value) |
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static SynchedMissionObject | ReadSynchedMissionObjectFromPacket (ref bool bufferReadValid) |
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static MissionObject | ReadMissionObjectReferenceFromPacket (ref bool bufferReadValid) |
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static MissionObjectId | ReadMissionObjectIdFromPacket (ref bool bufferReadValid) |
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static void | WriteMissionObjectReferenceToPacket (MissionObject value) |
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static void | WriteMissionObjectIdToPacket (MissionObjectId value) |
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static Vec3 | ReadVec3FromPacket (CompressionInfo.Float compressionInfo, ref bool bufferReadValid) |
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static void | WriteVec3ToPacket (Vec3 value, CompressionInfo.Float compressionInfo) |
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static Vec2 | ReadVec2FromPacket (CompressionInfo.Float compressionInfo, ref bool bufferReadValid) |
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static void | WriteVec2ToPacket (Vec2 value, CompressionInfo.Float compressionInfo) |
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static Mat3 | ReadRotationMatrixFromPacket (ref bool bufferReadValid) |
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static void | WriteRotationMatrixToPacket (Mat3 value) |
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static MatrixFrame | ReadMatrixFrameFromPacket (ref bool bufferReadValid) |
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static void | WriteMatrixFrameToPacket (MatrixFrame frame) |
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static MatrixFrame | ReadNonUniformTransformFromPacket (CompressionInfo.Float positionCompressionInfo, CompressionInfo.Float quaternionCompressionInfo, ref bool bufferReadValid) |
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static void | WriteNonUniformTransformToPacket (MatrixFrame frame, CompressionInfo.Float positionCompressionInfo, CompressionInfo.Float quaternionCompressionInfo) |
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static MatrixFrame | ReadTransformFromPacket (CompressionInfo.Float positionCompressionInfo, CompressionInfo.Float quaternionCompressionInfo, ref bool bufferReadValid) |
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static void | WriteTransformToPacket (MatrixFrame frame, CompressionInfo.Float positionCompressionInfo, CompressionInfo.Float quaternionCompressionInfo) |
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static MatrixFrame | ReadUnitTransformFromPacket (CompressionInfo.Float positionCompressionInfo, CompressionInfo.Float quaternionCompressionInfo, ref bool bufferReadValid) |
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static void | WriteUnitTransformToPacket (MatrixFrame frame, CompressionInfo.Float positionCompressionInfo, CompressionInfo.Float quaternionCompressionInfo) |
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static Quaternion | ReadQuaternionFromPacket (CompressionInfo.Float compressionInfo, ref bool bufferReadValid) |
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static void | WriteQuaternionToPacket (Quaternion q, CompressionInfo.Float compressionInfo) |
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static void | WriteBodyPropertiesToPacket (BodyProperties bodyProperties) |
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static BodyProperties | ReadBodyPropertiesFromPacket (ref bool bufferReadValid) |
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