Inherits TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicBaseComponent.
Inherited by SandBox.View.Missions.Sound.Components.MusicMissionAlleyFightComponent, SandBox.View.Missions.Sound.Components.MusicMissionTournamentComponent, and TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionBattleComponent.
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override void | PreInitialize () |
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override void | Tick (float dt) |
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override void | OnAgentHit (Agent affectedAgent, Agent affectorAgent, int damage, in MissionWeapon attackerWeapon) |
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override void | OnAgentRemoved (Agent affectedAgent, Agent affectorAgent, AgentState agentState, KillingBlow killingBlow) |
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override MusicPriority | GetPriority () |
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override bool | IsActive () |
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Public Member Functions inherited from TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicBaseComponent |
virtual void | PreInitialize () |
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virtual void | Initialize () |
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virtual void | Tick (float dt) |
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virtual void | OnActived () |
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virtual void | OnDeactivated () |
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virtual void | OnAgentHit (Agent affectedAgent, Agent affectorAgent, int damage, in MissionWeapon attackerWeapon) |
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virtual void | OnAgentRemoved (Agent affectedAgent, Agent affectorAgent, AgentState agentState, KillingBlow killingBlow) |
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virtual void | OnEntityRemoved (TaleWorlds.Engine.GameEntity entity) |
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virtual void | OnMusicVolumeChanged (float newVolume) |
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abstract bool | IsActive () |
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abstract MusicPriority | GetPriority () |
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◆ MusicMissionActionComponent()
TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.MusicMissionActionComponent |
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◆ PreInitialize()
override void TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.PreInitialize |
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◆ Tick()
override void TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.Tick |
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float |
dt | ) |
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◆ HandleEndingTrackSelection()
virtual MBMusicManagerOld.MusicMood TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.HandleEndingTrackSelection |
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◆ HandleFeedbackTrackSelection()
virtual bool TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.HandleFeedbackTrackSelection |
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out MBMusicManagerOld::MusicMood |
feedbackTrack | ) |
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◆ HandleNormalTrackSelection()
virtual MBMusicManagerOld.MusicMood TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.HandleNormalTrackSelection |
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bool |
forceUpdate = false | ) |
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protectedvirtual |
◆ SelectNewActionTrack()
MBMusicManagerOld.MusicMood TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.SelectNewActionTrack |
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◆ SelectEndingTrack()
virtual MBMusicManagerOld.MusicMood TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.SelectEndingTrack |
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bool |
victory | ) |
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protectedvirtual |
◆ CalculateIntensityFromDamageToPlayer()
virtual float TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.CalculateIntensityFromDamageToPlayer |
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◆ CalculateIntensityFromDamageFromPlayer()
virtual float TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.CalculateIntensityFromDamageFromPlayer |
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◆ CalculateIntensityFromDamageToAlliedNPCs()
virtual float TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.CalculateIntensityFromDamageToAlliedNPCs |
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◆ CalculateIntensityFromNPCDeaths()
virtual float TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.CalculateIntensityFromNPCDeaths |
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◆ CalculateIntensityFromEnemiesAround()
virtual float TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.CalculateIntensityFromEnemiesAround |
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◆ CalculateIntensityFromEnemiesInDuelRange()
virtual float TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.CalculateIntensityFromEnemiesInDuelRange |
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◆ CalculateIntensityFromAlliesAround()
virtual float TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.CalculateIntensityFromAlliesAround |
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◆ CalculateIntensityMisc()
virtual float TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.CalculateIntensityMisc |
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◆ OnAgentHit()
override void TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.OnAgentHit |
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Agent |
affectedAgent, |
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Agent |
affectorAgent, |
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int |
damage, |
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in MissionWeapon |
attackerWeapon |
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◆ OnAgentRemoved()
override void TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.OnAgentRemoved |
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Agent |
affectedAgent, |
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Agent |
affectorAgent, |
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AgentState |
agentState, |
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KillingBlow |
killingBlow |
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◆ GetPriority()
override MusicPriority TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.GetPriority |
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◆ IsActive()
override bool TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.IsActive |
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◆ IntensityZeroAlternative
const float TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.IntensityZeroAlternative = 0.00001f |
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staticprotected |
◆ TrackUpdateInterval
float TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.TrackUpdateInterval |
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◆ IsNextMoodChangeInstant
bool TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.IsNextMoodChangeInstant = false |
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◆ attackerSideAgentCount
int TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.attackerSideAgentCount = 0 |
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◆ defenderSideAgentCount
int TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.defenderSideAgentCount = 0 |
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◆ ActionTracks
◆ NegativeTracks
◆ PositiveTracks
◆ BattleWonTracks
Dictionary<string, MBMusicManagerOld.MusicMood> TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionActionComponent.BattleWonTracks |
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getsetprotected |
◆ BattleLostTracks