M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM Class Reference

Inherits TaleWorlds.Library.ViewModel.

Public Member Functions

 CharacterDeveloperVM (Action closeCharacterDeveloper)
 
override void RefreshValues ()
 Used for updating localized texts.
 
void SelectHero (Hero hero)
 
void ExecuteReset ()
 
void ExecuteDone ()
 
void ExecuteCancel ()
 
void ApplyAllChanges ()
 
bool IsThereAnyChanges ()
 
override void OnFinalize ()
 
void SetCancelInputKey (HotKey gameKey)
 
void SetDoneInputKey (HotKey hotKey)
 
void SetResetInputKey (HotKey hotKey)
 
void SetPreviousCharacterInputKey (HotKey hotKey)
 
void SetNextCharacterInputKey (HotKey hotKey)
 
void SetGetKeyTextFromKeyIDFunc (Func< string, TextObject > getKeyTextFromKeyId)
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Public Attributes

readonly ReadOnlyCollection< CharacterVMHeroList
 

Properties

string CurrentCharacterNameText [get, set]
 
CharacterVM CurrentCharacter [get, set]
 
SelectorVM< SelectorItemVMCharacterList [get, set]
 
HintViewModel FocusVisualHint [get, set]
 
HintViewModel ResetHint [get, set]
 
ElementNotificationVM TutorialNotification [get, set]
 
bool IsPlayerAccompanied [get, set]
 
string UnspentCharacterPointsText [get, set]
 
string TraitsText [get, set]
 
string PartyRoleText [get, set]
 
HintViewModel UnspentCharacterPointsHint [get, set]
 
HintViewModel UnspentAttributePointsHint [get, set]
 
BasicTooltipViewModel PreviousCharacterHint [get, set]
 
BasicTooltipViewModel NextCharacterHint [get, set]
 
string DoneLbl [get, set]
 
string ResetLbl [get, set]
 
string CancelLbl [get, set]
 
string SkillFocusText [get, set]
 
string AddFocusText [get, set]
 
string SkillsText [get, set]
 
int UnopenedPerksNumForOtherChars [get, set]
 
bool HasUnopenedPerksForOtherCharacters [get, set]
 
InputKeyItemVM CancelInputKey [get, set]
 
InputKeyItemVM DoneInputKey [get, set]
 
InputKeyItemVM ResetInputKey [get, set]
 
InputKeyItemVM PreviousCharacterInputKey [get, set]
 
InputKeyItemVM NextCharacterInputKey [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ CharacterDeveloperVM()

TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.CharacterDeveloperVM ( Action  closeCharacterDeveloper)

Member Function Documentation

◆ RefreshValues()

override void TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.RefreshValues ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ SelectHero()

void TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.SelectHero ( Hero  hero)

◆ ExecuteReset()

void TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.ExecuteReset ( )

◆ ExecuteDone()

void TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.ExecuteDone ( )

◆ ExecuteCancel()

void TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.ExecuteCancel ( )

◆ ApplyAllChanges()

void TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.ApplyAllChanges ( )

◆ IsThereAnyChanges()

bool TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.IsThereAnyChanges ( )

◆ OnFinalize()

override void TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.OnFinalize ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ SetCancelInputKey()

void TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.SetCancelInputKey ( HotKey  gameKey)

◆ SetDoneInputKey()

void TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.SetDoneInputKey ( HotKey  hotKey)

◆ SetResetInputKey()

void TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.SetResetInputKey ( HotKey  hotKey)

◆ SetPreviousCharacterInputKey()

void TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.SetPreviousCharacterInputKey ( HotKey  hotKey)

◆ SetNextCharacterInputKey()

void TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.SetNextCharacterInputKey ( HotKey  hotKey)

◆ SetGetKeyTextFromKeyIDFunc()

void TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.SetGetKeyTextFromKeyIDFunc ( Func< string, TextObject getKeyTextFromKeyId)

Member Data Documentation

◆ HeroList

readonly ReadOnlyCollection<CharacterVM> TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.HeroList

Property Documentation

◆ CurrentCharacterNameText

string TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.CurrentCharacterNameText
getset

◆ CurrentCharacter

CharacterVM TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.CurrentCharacter
getset

◆ CharacterList

SelectorVM<SelectorItemVM> TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.CharacterList
getset

◆ FocusVisualHint

HintViewModel TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.FocusVisualHint
getset

◆ ResetHint

HintViewModel TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.ResetHint
getset

◆ TutorialNotification

ElementNotificationVM TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.TutorialNotification
getset

◆ IsPlayerAccompanied

bool TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.IsPlayerAccompanied
getset

◆ UnspentCharacterPointsText

string TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.UnspentCharacterPointsText
getset

◆ TraitsText

string TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.TraitsText
getset

◆ PartyRoleText

string TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.PartyRoleText
getset

◆ UnspentCharacterPointsHint

HintViewModel TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.UnspentCharacterPointsHint
getset

◆ UnspentAttributePointsHint

HintViewModel TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.UnspentAttributePointsHint
getset

◆ PreviousCharacterHint

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.PreviousCharacterHint
getset

◆ NextCharacterHint

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.NextCharacterHint
getset

◆ DoneLbl

string TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.DoneLbl
getset

◆ ResetLbl

string TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.ResetLbl
getset

◆ CancelLbl

string TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.CancelLbl
getset

◆ SkillFocusText

string TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.SkillFocusText
getset

◆ AddFocusText

string TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.AddFocusText
getset

◆ SkillsText

string TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.SkillsText
getset

◆ UnopenedPerksNumForOtherChars

int TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.UnopenedPerksNumForOtherChars
getset

◆ HasUnopenedPerksForOtherCharacters

bool TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.HasUnopenedPerksForOtherCharacters
getset

◆ CancelInputKey

InputKeyItemVM TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.CancelInputKey
getset

◆ DoneInputKey

InputKeyItemVM TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.DoneInputKey
getset

◆ ResetInputKey

InputKeyItemVM TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.ResetInputKey
getset

◆ PreviousCharacterInputKey

InputKeyItemVM TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.PreviousCharacterInputKey
getset

◆ NextCharacterInputKey

InputKeyItemVM TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM.NextCharacterInputKey
getset