M&B: Bannerlord 1.2.7
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TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM Class Reference

Inherits TaleWorlds.Library.ViewModel.

Public Member Functions

 TownManagementVM ()
 
override void RefreshValues ()
 Used for updating localized texts.
 
void ExecuteDone ()
 
override void OnFinalize ()
 
void SetDoneInputKey (HotKey hotKey)
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Properties

InputKeyItemVM DoneInputKey [get, set]
 
string CompletionText [get, set]
 
string GovernorText [get, set]
 
string ManageText [get, set]
 
string DoneText [get, set]
 
string WallsText [get, set]
 
string CurrentProjectText [get, set]
 
string TitleText [get, set]
 
bool HasGovernor [get, set]
 
bool IsGovernorSelectionEnabled [get, set]
 
bool IsTown [get, set]
 
bool Show [get, set]
 
bool IsThereCurrentProject [get, set]
 
bool IsSelectingGovernor [get, set]
 
MBBindingList< TownManagementDescriptionItemVMMiddleFirstTextList [get, set]
 
MBBindingList< TownManagementDescriptionItemVMMiddleSecondTextList [get, set]
 
MBBindingList< TownManagementShopItemVMShops [get, set]
 
MBBindingList< TownManagementVillageItemVMVillages [get, set]
 
HintViewModel GovernorSelectionDisabledHint [get, set]
 
string VillagesText [get, set]
 
string ShopsInSettlementText [get, set]
 
bool IsCurrentProjectDaily [get, set]
 
int CurrentProjectProgress [get, set]
 
SettlementProjectSelectionVM ProjectSelection [get, set]
 
SettlementGovernorSelectionVM GovernorSelection [get, set]
 
TownManagementReserveControlVM ReserveControl [get, set]
 
HeroVM CurrentGovernor [get, set]
 
BasicTooltipViewModel ConsumptionTooltip [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ TownManagementVM()

TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.TownManagementVM ( )

Member Function Documentation

◆ RefreshValues()

override void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.RefreshValues ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ ExecuteDone()

void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.ExecuteDone ( )

◆ OnFinalize()

override void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.OnFinalize ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ SetDoneInputKey()

void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.SetDoneInputKey ( HotKey  hotKey)

Property Documentation

◆ DoneInputKey

InputKeyItemVM TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.DoneInputKey
getset

◆ CompletionText

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.CompletionText
getset

◆ GovernorText

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.GovernorText
getset

◆ ManageText

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.ManageText
getset

◆ DoneText

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.DoneText
getset

◆ WallsText

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.WallsText
getset

◆ CurrentProjectText

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.CurrentProjectText
getset

◆ TitleText

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.TitleText
getset

◆ HasGovernor

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.HasGovernor
getset

◆ IsGovernorSelectionEnabled

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.IsGovernorSelectionEnabled
getset

◆ IsTown

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.IsTown
getset

◆ Show

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.Show
getset

◆ IsThereCurrentProject

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.IsThereCurrentProject
getset

◆ IsSelectingGovernor

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.IsSelectingGovernor
getset

◆ MiddleFirstTextList

MBBindingList<TownManagementDescriptionItemVM> TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.MiddleFirstTextList
getset

◆ MiddleSecondTextList

MBBindingList<TownManagementDescriptionItemVM> TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.MiddleSecondTextList
getset

◆ Shops

MBBindingList<TownManagementShopItemVM> TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.Shops
getset

◆ Villages

MBBindingList<TownManagementVillageItemVM> TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.Villages
getset

◆ GovernorSelectionDisabledHint

HintViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.GovernorSelectionDisabledHint
getset

◆ VillagesText

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.VillagesText
getset

◆ ShopsInSettlementText

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.ShopsInSettlementText
getset

◆ IsCurrentProjectDaily

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.IsCurrentProjectDaily
getset

◆ CurrentProjectProgress

int TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.CurrentProjectProgress
getset

◆ ProjectSelection

SettlementProjectSelectionVM TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.ProjectSelection
getset

◆ GovernorSelection

SettlementGovernorSelectionVM TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.GovernorSelection
getset

◆ ReserveControl

TownManagementReserveControlVM TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.ReserveControl
getset

◆ CurrentGovernor

HeroVM TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.CurrentGovernor
getset

◆ ConsumptionTooltip

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.TownManagement.TownManagementVM.ConsumptionTooltip
getset