M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.ViewModelCollection.HeroViewModel Class Reference

Used for generating Hero CharacterTableau data.

Inherits TaleWorlds.Core.ViewModelCollection.CharacterViewModel.

Public Member Functions

 HeroViewModel (StanceTypes stance=StanceTypes.None)
 
override void SetEquipment (Equipment equipment)
 
void FillFrom (Hero hero, int seed=-1, bool useCivilian=false, bool useCharacteristicIdleAction=false)
 
override void OnFinalize ()
 
- Public Member Functions inherited from TaleWorlds.Core.ViewModelCollection.CharacterViewModel
 CharacterViewModel ()
 
 CharacterViewModel (StanceTypes stance=StanceTypes.None)
 
void SetEquipment (EquipmentIndex index, EquipmentElement item)
 
virtual void SetEquipment (Equipment equipment)
 
void FillFrom (BasicCharacterObject character, int seed=-1)
 
void FillFrom (CharacterViewModel characterViewModel, int seed=-1)
 
void ExecuteEquipWeaponAtIndex (EquipmentIndex index, bool isLeftHand)
 
void ExecuteStartCustomAnimation (string animation, bool loop=false, float loopInterval=0f)
 
void ExecuteStopCustomAnimation ()
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Properties

bool IsDead [get, set]
 
- Properties inherited from TaleWorlds.Core.ViewModelCollection.CharacterViewModel
string BannerCodeText [get, set]
 
string BodyProperties [get, set]
 
string MountCreationKey [get, set]
 
string CharStringId [get, set]
 
string CustomAnimation [get, set]
 
int StanceIndex [get]
 
bool IsFemale [get, set]
 
bool IsHidden [get, set]
 
bool IsPlayingCustomAnimations [get, set]
 
bool ShouldLoopCustomAnimation [get, set]
 
float CustomAnimationProgressRatio [get, set]
 
float CustomAnimationWaitDuration [get, set]
 
int Race [get, set]
 
bool HasMount [get, set]
 
string EquipmentCode [get, set]
 
string IdleAction [get, set]
 
string IdleFaceAnim [get, set]
 
uint ArmorColor1 [get, set]
 
uint ArmorColor2 [get, set]
 
int LeftHandWieldedEquipmentIndex [get, set]
 
int RightHandWieldedEquipmentIndex [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Public Types inherited from TaleWorlds.Core.ViewModelCollection.CharacterViewModel
enum  StanceTypes {
  None = 0 ,
  EmphasizeFace ,
  SideView ,
  CelebrateVictory ,
  OnMount
}
 
- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Core.ViewModelCollection.CharacterViewModel
static Action< CharacterViewModelOnCustomAnimationFinished
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Protected Attributes inherited from TaleWorlds.Core.ViewModelCollection.CharacterViewModel
Equipment _equipment
 
string _bannerCode
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ HeroViewModel()

TaleWorlds.CampaignSystem.ViewModelCollection.HeroViewModel.HeroViewModel ( StanceTypes  stance = StanceTypes::None)

Member Function Documentation

◆ SetEquipment()

override void TaleWorlds.CampaignSystem.ViewModelCollection.HeroViewModel.SetEquipment ( Equipment  equipment)
virtual

◆ FillFrom()

void TaleWorlds.CampaignSystem.ViewModelCollection.HeroViewModel.FillFrom ( Hero  hero,
int  seed = -1,
bool  useCivilian = false,
bool  useCharacteristicIdleAction = false 
)

◆ OnFinalize()

override void TaleWorlds.CampaignSystem.ViewModelCollection.HeroViewModel.OnFinalize ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

Property Documentation

◆ IsDead

bool TaleWorlds.CampaignSystem.ViewModelCollection.HeroViewModel.IsDead
getset