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static float | MapDiagonal [get] |
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static float | MapDiagonalSquared [get] |
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static float | MaximumDistanceBetweenTwoSettlements [get] |
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static Vec2 | MapMinimumPosition [get] |
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static Vec2 | MapMaximumPosition [get] |
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static float | MapMaximumHeight [get] |
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static float | AverageDistanceBetweenTwoFortifications [get] |
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float | AverageWage [get] |
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string | NewGameVersion [get] |
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MBReadOnlyList< string > | PreviouslyUsedModules [get] |
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MBReadOnlyList< string > | UsedGameVersions [get] |
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bool | EnabledCheatsBefore [get, set] |
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string | PlatformID [get] |
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string | UniqueGameId [get] |
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SaveHandler | SaveHandler [get] |
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override bool | SupportsSaving [get] |
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CampaignObjectManager | CampaignObjectManager [get] |
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override bool | IsDevelopment [get] |
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bool | IsCraftingEnabled = true [get, set] |
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bool | IsBannerEditorEnabled = true [get, set] |
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bool | IsFaceGenEnabled = true [get, set] |
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ICampaignBehaviorManager | CampaignBehaviorManager [get] |
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QuestManager | QuestManager [get] |
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IssueManager | IssueManager [get] |
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FactionManager | FactionManager [get] |
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CharacterRelationManager | CharacterRelationManager [get] |
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Romance | Romance [get] |
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PlayerCaptivity | PlayerCaptivity [get] |
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ICampaignMissionManager | CampaignMissionManager [get, set] |
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ISkillLevelingManager | SkillLevelingManager [get, set] |
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IMapSceneCreator | MapSceneCreator [get, set] |
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override bool | IsInventoryAccessibleAtMission [get] |
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GameMenuCallbackManager | GameMenuCallbackManager [get] |
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VisualCreator | VisualCreator [get, set] |
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MapStateData | MapStateData [get] |
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DefaultPerks | DefaultPerks [get] |
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DefaultTraits | DefaultTraits [get] |
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DefaultPolicies | DefaultPolicies [get] |
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DefaultBuildingTypes | DefaultBuildingTypes [get] |
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DefaultIssueEffects | DefaultIssueEffects [get] |
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DefaultItems | DefaultItems [get] |
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DefaultSiegeStrategies | DefaultSiegeStrategies [get] |
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DefaultSkillEffects | DefaultSkillEffects [get] |
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DefaultVillageTypes | DefaultVillageTypes [get] |
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DefaultCulturalFeats | DefaultFeats [get] |
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bool | TimeControlModeLock [get] |
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CampaignTimeControlMode | TimeControlMode [get, set] |
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bool | IsMapTooltipLongForm [get, set] |
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float | SpeedUpMultiplier = 4.0f [get, set] |
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float | CampaignDt [get] |
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bool | TrueSight [get, set] |
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static Campaign | Current [get] |
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CampaignTime | CampaignStartTime [get] |
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CampaignGameMode | GameMode [get] |
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float | PlayerProgress [get] |
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GameMenuManager | GameMenuManager [get] |
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GameModels | Models [get] |
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SandBoxManager | SandBoxManager [get] |
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GameLoadingType | CampaignGameLoadingType [get] |
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SiegeEventManager | SiegeEventManager [get] |
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MapEventManager | MapEventManager [get] |
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MenuContext | CurrentMenuContext [get] |
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bool | IsMainPartyWaiting [get] |
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IMapScene | MapSceneWrapper [get] |
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PlayerEncounter | PlayerEncounter [get] |
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BarterManager | BarterManager [get] |
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bool | IsMainHeroDisguised [get, set] |
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bool | DesertionEnabled [get, set] |
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Vec2 | DefaultStartingPosition [get] |
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Equipment | DeadBattleEquipment [get, set] |
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Equipment | DeadCivilianEquipment [get, set] |
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static float | CurrentTime [get] |
| DEPRECATED! Do not use! Time should be held as CampaignTime. Current time is simply CamapignTime.Now.
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MBReadOnlyList< CampaignEntityComponent > | CampaignEntityComponents [get] |
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MBReadOnlyList< Hero > | AliveHeroes [get] |
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MBReadOnlyList< Hero > | DeadOrDisabledHeroes [get] |
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MBReadOnlyList< MobileParty > | MobileParties [get] |
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MBReadOnlyList< MobileParty > | CaravanParties [get] |
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MBReadOnlyList< MobileParty > | VillagerParties [get] |
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MBReadOnlyList< MobileParty > | MilitiaParties [get] |
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MBReadOnlyList< MobileParty > | GarrisonParties [get] |
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MBReadOnlyList< MobileParty > | CustomParties [get] |
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MBReadOnlyList< MobileParty > | LordParties [get] |
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MBReadOnlyList< MobileParty > | BanditParties [get] |
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MBReadOnlyList< MobileParty > | PartiesWithoutPartyComponent [get] |
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MBReadOnlyList< Settlement > | Settlements [get] |
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IEnumerable< IFaction > | Factions [get] |
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MBReadOnlyList< Kingdom > | Kingdoms [get] |
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MBReadOnlyList< Clan > | Clans [get] |
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MBReadOnlyList< CharacterObject > | Characters [get] |
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MBReadOnlyList< WorkshopType > | Workshops [get] |
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MBReadOnlyList< ItemModifier > | ItemModifiers [get] |
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MBReadOnlyList< ItemModifierGroup > | ItemModifierGroups [get] |
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MBReadOnlyList< Concept > | Concepts [get] |
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MobileParty | MainParty [get] |
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PartyBase | CameraFollowParty [get, set] |
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CampaignInformationManager | CampaignInformationManager [get, set] |
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VisualTrackerManager | VisualTrackerManager [get, set] |
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LogEntryHistory | LogEntryHistory [get] |
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EncyclopediaManager | EncyclopediaManager [get] |
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InventoryManager | InventoryManager [get] |
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PartyScreenManager | PartyScreenManager [get] |
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ConversationManager | ConversationManager [get] |
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bool | IsDay [get] |
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bool | IsNight [get] |
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HeroTraitDeveloper | PlayerTraitDeveloper [get] |
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override bool | IsPartyWindowAccessibleAtMission [get] |
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virtual bool | SupportsSaving [get] |
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Game | CurrentGame [get] |
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MBObjectManager | ObjectManager [get] |
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GameManagerBase | GameManager [get] |
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virtual bool | IsInventoryAccessibleAtMission [get] |
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virtual bool | IsQuestScreenAccessibleAtMission [get] |
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virtual bool | IsCharacterWindowAccessibleAtMission [get] |
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virtual bool | IsPartyWindowAccessibleAtMission [get] |
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virtual bool | IsKingdomWindowAccessibleAtMission [get] |
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virtual bool | IsClanWindowAccessibleAtMission [get] |
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virtual bool | IsEncyclopediaWindowAccessibleAtMission [get] |
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virtual bool | IsBannerWindowAccessibleAtMission [get] |
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virtual bool | IsDevelopment [get] |
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virtual bool | IsCoreOnlyGameMode [get] |
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virtual bool | RequiresTutorial [get] |
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