M&B: Bannerlord 1.2.7
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TaleWorlds.MountAndBlade.GauntletUI.Widgets.Nameplate.SettlementNameplateItemWidget Class Reference

Inherits TaleWorlds.GauntletUI.BaseTypes.Widget.

Public Member Functions

 SettlementNameplateItemWidget (UIContext context)
 
void ParallelUpdate (float dt)
 
- Public Member Functions inherited from TaleWorlds.GauntletUI.BaseTypes.Widget
void ApplyActionOnAllChildren (Action< Widget > action)
 
 Widget (UIContext context)
 
GetComponent< T > ()
 
void AddComponent (WidgetComponent component)
 
void AddState (string stateName)
 
bool ContainsState (string stateName)
 
virtual void SetState (string stateName)
 
Widget FindChild (BindingPath path)
 
Widget FindChild (string singlePathNode)
 
Widget FindChild (WidgetSearchDelegate widgetSearchDelegate)
 
Widget FindChild (string id, bool includeAllChildren=false)
 
void RemoveAllChildren ()
 
virtual void UpdateAnimationPropertiesSubTask (float alphaFactor)
 
void Measure (Vector2 measureSpec)
 
bool CheckIsMyChildRecursive (Widget child)
 
void AddChild (Widget widget)
 
void AddChildAtIndex (Widget widget, int index)
 
void SwapChildren (Widget widget1, Widget widget2)
 
void RemoveChild (Widget widget)
 
virtual void OnBeforeRemovedChild (Widget widget)
 Called before binding is broken and child is removed Be careful not to invalidate datasource data in here!
 
bool HasChild (Widget widget)
 
virtual void UpdateBrushes (float dt)
 
int GetChildIndex (Widget child)
 
int GetVisibleChildIndex (Widget child)
 
int GetFilterChildIndex (Widget child, Func< Widget, bool > childrenFilter)
 
Widget GetChild (int i)
 
void Layout (float left, float bottom, float right, float top)
 
virtual void HandleInput (IReadOnlyList< int > lastKeysPressed)
 
bool IsPointInsideMeasuredArea (Vector2 p)
 
bool IsPointInsideGamepadCursorArea (Vector2 p)
 
void Hide ()
 
void Show ()
 
Vector2 GetLocalPoint (Vector2 globalPoint)
 Transforms a global point to local coordinates for this widget.
 
void SetSiblingIndex (int index, bool force=false)
 
int GetSiblingIndex ()
 
int GetVisibleSiblingIndex ()
 
void Render (TwoDimensionContext twoDimensionContext, TwoDimensionDrawContext drawContext)
 
bool IsRecursivelyVisible ()
 
override string ToString ()
 
void OnGamepadNavigationFocusGain ()
 

Properties

bool IsOverWidget [get]
 
int QuestType [get, set]
 
int IssueType [get, set]
 
Widget SettlementNameplateCapsuleWidget [get, set]
 
GridWidget SettlementPartiesGridWidget [get, set]
 
MapEventVisualBrushWidget MapEventVisualWidget [get, set]
 
Widget WidgetToShow [get, set]
 
Widget SettlementNameplateInspectedWidget [get, set]
 
MaskedTextureWidget SettlementBannerWidget [get, set]
 
TextWidget SettlementNameTextWidget [get, set]
 
- Properties inherited from TaleWorlds.GauntletUI.BaseTypes.Widget
float ColorFactor = 1f [get, set]
 
float AlphaFactor = 1f [get, set]
 
float ValueFactor [get, set]
 
float SaturationFactor [get, set]
 
float ExtendLeft [get, set]
 
float ExtendRight [get, set]
 
float ExtendTop [get, set]
 
float ExtendBottom [get, set]
 
bool VerticalFlip [get, set]
 
bool HorizontalFlip [get, set]
 
bool FrictionEnabled [get, set]
 Enables gamepad cursor friction while hovering over this widget.
 
Color Color [get, set]
 
string Id [get, set]
 
Vector2 LocalPosition [get]
 
Vector2 GlobalPosition [get]
 
bool DoNotUseCustomScaleAndChildren [get, set]
 
bool DoNotUseCustomScale [get, set]
 
float _scaleToUse [get]
 
float _inverseScaleToUse [get]
 
Vector2 Size [get]
 
float SuggestedWidth [get, set]
 
float SuggestedHeight [get, set]
 
float ScaledSuggestedWidth [get, set]
 
float ScaledSuggestedHeight [get, set]
 
bool TweenPosition [get, set]
 
string HoveredCursorState [get, set]
 
bool AlternateClickEventHasSpecialEvent [get, set]
 
Vector2 PosOffset [get, set]
 
Vector2 ScaledPositionOffset [get]
 
float PositionXOffset [get, set]
 
float PositionYOffset [get, set]
 
float ScaledPositionXOffset [get, set]
 
float ScaledPositionYOffset [get, set]
 
Widget ParentWidget [get, set]
 
EventManager EventManager [get]
 
IGamepadNavigationContext GamepadNavigationContext [get]
 
UIContext Context [get]
 
Vector2 MeasuredSize [get]
 
float MarginTop [get, set]
 
float MarginLeft [get, set]
 
float MarginBottom [get, set]
 
float MarginRight [get, set]
 
float ScaledMarginTop [get]
 
float ScaledMarginLeft [get]
 
float ScaledMarginBottom [get]
 
float ScaledMarginRight [get]
 
VerticalAlignment VerticalAlignment [get, set]
 
HorizontalAlignment HorizontalAlignment [get, set]
 
float Left [get]
 
float Top [get]
 
float Right [get]
 
float Bottom [get]
 
int ChildCount [get]
 
bool ForcePixelPerfectRenderPlacement [get, set]
 
bool UseGlobalTimeForAnimation [get, set]
 
SizePolicy WidthSizePolicy [get, set]
 
SizePolicy HeightSizePolicy [get, set]
 
bool AcceptDrag [get, set]
 
bool AcceptDrop [get, set]
 
bool HideOnDrag = true [get, set]
 
Widget DragWidget [get, set]
 
bool ClipContents [get, set]
 
bool ClipHorizontalContent [get, set]
 
bool ClipVerticalContent [get, set]
 
bool CircularClipEnabled [get, set]
 
float CircularClipRadius [get, set]
 
bool IsCircularClipRadiusHalfOfWidth [get, set]
 
bool IsCircularClipRadiusHalfOfHeight [get, set]
 
float CircularClipSmoothingRadius [get, set]
 
float CircularClipXOffset [get, set]
 
float CircularClipYOffset [get, set]
 
bool RenderLate [get, set]
 
bool DoNotRenderIfNotFullyInsideScissor [get, set]
 
bool FixedWidth [get]
 
bool FixedHeight [get]
 
bool IsHovered [get]
 
bool IsDisabled [get, set]
 
bool IsFocusable [get, set]
 
bool IsFocused [get]
 
bool IsEnabled [get, set]
 
bool RestartAnimationFirstFrame [get, set]
 
bool DoNotPassEventsToChildren [get, set]
 
bool DoNotAcceptEvents [get, set]
 
bool CanAcceptEvents [get, set]
 
bool IsPressed [get]
 
bool IsHidden [get, set]
 
bool IsVisible [get, set]
 
Sprite Sprite [get, set]
 
VisualDefinition VisualDefinition [get, set]
 
string CurrentState = "" [get, protected set]
 
bool UpdateChildrenStates [get, set]
 
object Tag [get, set]
 
ILayout LayoutImp [get, protected set]
 
bool DropEventHandledManually [get, set]
 
IEnumerable< WidgetAllChildrenAndThis [get]
 
IEnumerable< WidgetAllChildren [get]
 
List< WidgetChildren [get]
 
IEnumerable< WidgetParents [get]
 
float MaxWidth [get, set]
 
float MaxHeight [get, set]
 
float MinWidth [get, set]
 
float MinHeight [get, set]
 
float ScaledMaxWidth [get]
 
float ScaledMaxHeight [get]
 
float ScaledMinWidth [get]
 
float ScaledMinHeight [get]
 
bool DisableRender [get, set]
 
Action< Widget, string, object[]> EventFire
 
float ExtendCursorAreaTop [get, set]
 
float ExtendCursorAreaRight [get, set]
 
float ExtendCursorAreaBottom [get, set]
 
float ExtendCursorAreaLeft [get, set]
 
float CursorAreaXOffset [get, set]
 
float CursorAreaYOffset [get, set]
 
bool AcceptNavigation [get, set]
 
bool DoNotAcceptNavigation [get, set]
 
bool IsUsingNavigation [get, set]
 
bool UseSiblingIndexForNavigation [get, set]
 
int GamepadNavigationIndex [get, set]
 
GamepadNavigationTypes UsedNavigationMovements [get, set]
 

Additional Inherited Members

- Public Attributes inherited from TaleWorlds.GauntletUI.BaseTypes.Widget
Func< Widget, Widget, bool > AcceptDropHandler
 
Action< WidgetOnGamepadNavigationFocusGained
 
- Protected Member Functions inherited from TaleWorlds.GauntletUI.BaseTypes.Widget
void SetMeasureAndLayoutDirty ()
 
void SetMeasureDirty ()
 
void SetLayoutDirty ()
 
virtual void OnUpdate (float dt)
 
virtual void OnParallelUpdate (float dt)
 
virtual void OnLateUpdate (float dt)
 
virtual void RefreshState ()
 
virtual void OnChildAdded (Widget child)
 
virtual void OnChildRemoved (Widget child)
 
virtual void OnAfterChildRemoved (Widget child)
 
virtual void OnRender (TwoDimensionContext twoDimensionContext, TwoDimensionDrawContext drawContext)
 
void EventFired (string eventName, params object[] args)
 
virtual void OnDisconnectedFromRoot ()
 
virtual void OnConnectedToRoot ()
 
virtual void OnGamepadNavigationIndexUpdated (int newIndex)
 
virtual bool OnPreviewMousePressed ()
 
virtual bool OnPreviewMouseReleased ()
 
virtual bool OnPreviewMouseAlternatePressed ()
 
virtual bool OnPreviewMouseAlternateReleased ()
 
virtual bool OnPreviewDragBegin ()
 
virtual bool OnPreviewDragEnd ()
 
virtual bool OnPreviewDrop ()
 
virtual bool OnPreviewMouseScroll ()
 
virtual bool OnPreviewRightStickMovement ()
 
virtual bool OnPreviewMouseMove ()
 
virtual bool OnPreviewDragHover ()
 
- Protected Member Functions inherited from TaleWorlds.GauntletUI.PropertyOwnerObject
void OnPropertyChanged< T > (T value, [CallerMemberName]string propertyName=null)
 
void OnPropertyChanged (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChanged (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChanged (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChanged (Vec2 value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChanged (Vector2 value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChanged (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChanged (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChanged (Color value, [CallerMemberName] string propertyName=null)
 
- Protected Attributes inherited from TaleWorlds.GauntletUI.BaseTypes.Widget
Vector2 _cachedGlobalPosition
 
bool _calculateSizeFirstFrame = true
 
float _stateTimer
 
VisualState _startVisualState
 
VisualStateAnimationState _currentVisualStateAnimationState
 
int _seed
 
- Events inherited from TaleWorlds.GauntletUI.BaseTypes.Widget
Action< WidgetOnVisibilityChanged
 
- Events inherited from TaleWorlds.GauntletUI.PropertyOwnerObject
Action< PropertyOwnerObject, string, object > PropertyChanged
 
Action< PropertyOwnerObject, string, bool > boolPropertyChanged
 
Action< PropertyOwnerObject, string, int > intPropertyChanged
 
Action< PropertyOwnerObject, string, float > floatPropertyChanged
 
Action< PropertyOwnerObject, string, Vec2Vec2PropertyChanged
 
Action< PropertyOwnerObject, string, Vector2 > Vector2PropertyChanged
 
Action< PropertyOwnerObject, string, double > doublePropertyChanged
 
Action< PropertyOwnerObject, string, uint > uintPropertyChanged
 
Action< PropertyOwnerObject, string, ColorColorPropertyChanged
 

Constructor & Destructor Documentation

◆ SettlementNameplateItemWidget()

TaleWorlds.MountAndBlade.GauntletUI.Widgets.Nameplate.SettlementNameplateItemWidget.SettlementNameplateItemWidget ( UIContext  context)

Member Function Documentation

◆ ParallelUpdate()

void TaleWorlds.MountAndBlade.GauntletUI.Widgets.Nameplate.SettlementNameplateItemWidget.ParallelUpdate ( float  dt)

Property Documentation

◆ IsOverWidget

bool TaleWorlds.MountAndBlade.GauntletUI.Widgets.Nameplate.SettlementNameplateItemWidget.IsOverWidget
get

◆ QuestType

int TaleWorlds.MountAndBlade.GauntletUI.Widgets.Nameplate.SettlementNameplateItemWidget.QuestType
getset

◆ IssueType

int TaleWorlds.MountAndBlade.GauntletUI.Widgets.Nameplate.SettlementNameplateItemWidget.IssueType
getset

◆ SettlementNameplateCapsuleWidget

Widget TaleWorlds.MountAndBlade.GauntletUI.Widgets.Nameplate.SettlementNameplateItemWidget.SettlementNameplateCapsuleWidget
getset

◆ SettlementPartiesGridWidget

GridWidget TaleWorlds.MountAndBlade.GauntletUI.Widgets.Nameplate.SettlementNameplateItemWidget.SettlementPartiesGridWidget
getset

◆ MapEventVisualWidget

MapEventVisualBrushWidget TaleWorlds.MountAndBlade.GauntletUI.Widgets.Nameplate.SettlementNameplateItemWidget.MapEventVisualWidget
getset

◆ WidgetToShow

Widget TaleWorlds.MountAndBlade.GauntletUI.Widgets.Nameplate.SettlementNameplateItemWidget.WidgetToShow
getset

◆ SettlementNameplateInspectedWidget

Widget TaleWorlds.MountAndBlade.GauntletUI.Widgets.Nameplate.SettlementNameplateItemWidget.SettlementNameplateInspectedWidget
getset

◆ SettlementBannerWidget

MaskedTextureWidget TaleWorlds.MountAndBlade.GauntletUI.Widgets.Nameplate.SettlementNameplateItemWidget.SettlementBannerWidget
getset

◆ SettlementNameTextWidget

TextWidget TaleWorlds.MountAndBlade.GauntletUI.Widgets.Nameplate.SettlementNameplateItemWidget.SettlementNameTextWidget
getset